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starsector mods*******Find and download mods for Starsector, a sci-fi sandbox game. Browse mods by category, compatibility, author, and version.

Updated for Starsector 0.97a Fixed a rare CTD. Added Accipiter destroyer .Combat Radar Mod - Mod Index (Categorized) - StarsectorFeatured: The Lanestate Union is a definitely unbalanced faction that .Starsector > Mods > [0.97a] Better Colonies 1.88 . This effect can be superseded by .


starsector mods
Starsector > Mods > [0.97a] Stop Gap Measure - Ships for Vanilla - v1.2.5 Big .Discuss modding Starsector here. 50478 Posts. 3611 Topics. Last post by .

Features. 4X game features in Starsector. Factions will wage war against each .

Find and discuss mods for Starsector, a sci-fi sandbox game. Browse mods by category, popularity, version, and date, or search by keywords.Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Choose your faction . A mod that adds ships, weapons, skins, missions, and more to Starsector. Download the latest version for Starsector 0.97a and enjoy new content and challenges. Browse and download various mods for Cosmoteer, a game where you design and command your own starships. Find new parts, weapons, systems, .

A user shares their favorite mods for Starsector, a space simulation game, and invites others to comment with their own suggestions. See the mod names, . Nexerelin is a mod that adds 4X game features, factions, events, and gameplay tweaks to Starsector. Download the latest version, read the changelog, and .A discussion thread on r/starsector subreddit where users share their recommendations for mods that enhance the gameplay experience. See the list of mods, links, and comments from other players who have .Mods for Starsector. Contribute to Kenshkrix/Starsector-Mods development by creating an account on GitHub. Content Unlocking Missions is a lightweight mod for those who want the 13 vanilla main menu missions to impact the campaign layer. Read through those main mission descriptions carefully! This is .

Unique Features: - A soft power corporate faction, with a line of advanced mixed tech ships. - Campaign Features: - Take out loans at any Kesteven market. - Unlock an Artifact exchange for special items after some quests. - Unlock S-Mod removal service for your ships after some quests. Created by Lolindir Surion. This mod adds more explorations space in sectors and new system sizes to choose from 100 up to 1030 (max for the game) systems and this is my core mod and will be expanded. • More random widespread discoveries. • More random widespread stations.

More Goal: for Realistic Combat to run and work well with vanilla and all other mods. Status Realistic Combat does not crash or interfere with vanilla or any other mod and works on all content by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station . Download for 0.97 - NOT save compatible with versions of ArmaA prior to v3.0. This mod primarily is centered around a framework allowing playable fighters. The objective was simulate the behavior of normal fighters as closely as possible while still making them viable for normal gameplay. Additionally, the mod adds a few weapons as .
starsector mods
Mod Features Guide: Spoiler. Backwards compatibility: 9.0.8 through 9.0.1 are backwards compatible with 9.0.0. 9.0.0 is not backwards compatible with any previous version of this mod. 9.0.8 Changelog: - Fixed a bug where Domed Cities could fail to suppress the Perpetual Dust Storms condition from the Unknown Skies mod. Adds the Blackrock Drive Yards Corporation, an unscrupulous corporate faction-state that has isolated itself in the southeast fringe of the Core Worlds. This mod includes a massive amount of new ships, weapons and other content, is fully compatible with GraphicsLib with shader maps and other content, and integrated with Nexerelin. Download and changelog: Patreon. Version 1.3. GitHub mirror. Various settings for the mod can be configured either via the tahlan_settings.json file in the mod folder or the LunaLib mod configuration screen. If you have LunaLib enabled, those settings will take priority over the config file.

This mod pack contains a now unique 'Junker' faction, five mini-boss factions, an optional Scavanged Derelict/Remnant faction, and four hidden systems for you to stumble upon in your adventures. This mod is inspired by ORA, Metellson and the idea of a player-created space empire based on conquered pirate markets. See the OPTIONS.ini file in the mod folder or use LunaLib to edit settings in-game. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. As the reputation of each of your ships grow, it will earn traits that influence its performance. Simple mod with questionable spritework that adds some pirate and [REDACTED] ships, along with a small faction named Machina Void Shipyards with Nexerelin integration. If you are updating this from 0.40 or earlier, please go into the Starsector/saves/missions folder and delete all variant data from the "mvstest" and .A Starsector ship, faction, and weapon mod from the domain-era. View mod page; View image gallery; More Player Flags. Miscellaneous. Uploaded: 24 Jun 2023 . Last Update: 03 Feb 2024. Author: Seraphi. Uploader: Seraphi. More Player Flags adds 21 new flags for players to use, featuring familiar emblems from other franchises. Starsector Discord: For lots of feedback and bug reports. KingAlfonzo: Helped write some of the interactions in Relics of the Past. Selkie: Some background art & portraits. Nes : Skin for a unique ship. Loyse: For the 3D Render of the "Aboleth" ship used as a Banner on top of the post. GMan: Did the sprites for previous versions of the mod. During this first week of the war, the indiscriminate use of nuclear, biological, and chemical weapons claims the lives of 2.8 billion space colonists. Features and Content. • 2 New factions added to the game, Zeon & EFSF. • Mech based mod featuring Mobile Suits from both factions. • Mobile Armour from the anime also included. Simple mod with questionable spritework that adds some pirate and [REDACTED] ships, along with a small faction named Machina Void Shipyards with Nexerelin integration. If you are updating this from .A Starsector ship, faction, and weapon mod from the domain-era. View mod page; View image gallery; More Player Flags. Miscellaneous. Uploaded: 24 Jun 2023 . Last Update: 03 Feb 2024. Author: Seraphi. Uploader: Seraphi. More Player Flags adds 21 new flags for players to use, featuring familiar emblems from other franchises. Starsector Discord: For lots of feedback and bug reports. KingAlfonzo: Helped write some of the interactions in Relics of the Past. Selkie: Some background art & portraits. Nes : Skin for a unique ship. Loyse: For the 3D Render of the "Aboleth" ship used as a Banner on top of the post. GMan: Did the sprites for previous versions of the mod.

starsector mods During this first week of the war, the indiscriminate use of nuclear, biological, and chemical weapons claims the lives of 2.8 billion space colonists. Features and Content. • 2 New factions added to the game, Zeon & EFSF. • Mech based mod featuring Mobile Suits from both factions. • Mobile Armour from the anime also included.

Highly configurable. See the OPTIONS.ini file in the mod folder or use LunaLib to edit settings in-game. This mod allows your fleet to "hyperwarp," traveling up to 15 light-years in mere seconds. The goal is to improve the QoL involved in travel as much as possible without disrupting normal gameplay more than necessary.

2. Make sure this mod is enabled. 3. Configure your keys via the in game Luna UI. 4. When combat starts and ships are deployed, have your friend press the Select Ship key ('Insert' by default for player 2) 5. If sharing a keyboard is hard (or awkward), use a second keyboard or a game pad that can emulate keys. 6.

As of v0.8.0 you can now find Stardust Ventures shops on select Independent planets. By deafult, this will be Ilm, Agreus, and Baetis, although you can configure the mod to spawn on additional planets if you wish. NOTE: This mod is still in development, so expect a good bit of change as things get tested, balanced, cleaned up, and generally . Lazylib. Compatibility: Incompatible with saves below 2.0.0. Not safe to remove from an ongoing campaign. Adds a few hullmods to the game, hullmods are obtained through exploration or bought from factions. The hullmods are balanced based on my experience with vanilla and modded starsector playthroughs.

This is my Mod Pack for Starsector. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. 4.6MB ; 98-- 26 . Xenoargh's Mod Pack. Hello, i felt like some ships were missing from the rooster. Felt like adding them. So i did. I split the mod into 6 submods, as i know some people will prefer approach of other modders to certain factions. I will also leave one big file with all 6 submods in one place, so, installation is still the same, but you just have to tick 6 mod boxes . For those that prefers a more civilized way of late-game colony management. Better Colonies is a mod for those who enjoy a better lightweight colony experience. Simple as. There are also new setting.json that the more experienced player can . Part of the update allows modders to now add Keybinds in the Settings menu. Also adds a Debugging Screen, that can be set through LunaLibs own Settings Window. The Debug Screen mostly bases on one of my other mods, DevUtils, but ive merged a rework of it in to this Lib, as this way maintaining both mods is easier.

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